Valve has officially launched native game recording in Steam after a period of beta testing. This feature is expected to benefit Linux and Steam Deck users the most.
Similar to NVIDIA's GeForce Experience, soon to be replaced by NVIDIA App, and AMD's Adrenaline Software, Steam provides a variety of settings for recording lengthy gaming sessions or short videos. Interestingly, the new feature works not only with Steam games but also with those that support the Steam overlay.
Valve has optimized the application for minimal CPU usage and video encoding using NVIDIA and AMD graphics cards where feasible. This is intended to minimize any impact on gaming performance during recording and enhance energy efficiency, which is particularly important for portable consoles. Valve notes that GPUs other than AMD or NVIDIA might experience significant performance drops, which is bad news for Intel.
Players will have a background recording mode, as well as the option to save a preset number of gameplay frames. The "Replay" function allows users to quickly rewind and review previously recorded material directly in the Steam overlay. This capability to replay past situations can be useful for analyzing enemies, finding paths, and more.
The "Clip and Share" feature enables users to easily edit their videos and share them directly within Steam. It seems to be specifically designed for the Steam Deck, which is generally not very user-friendly outside the Steam interface. The settings page allows users to set clip duration, memory limits, and recording modes for each game.
Source: TechPowerUp
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