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Project Gameface ─ cursor control using facial and head movements ─ now available for Android apps

Project Gameface ─ cursor control using facial and head movements ─ now available for Android apps
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Google has announced that the code for Project Gameface is now available to Android developers. Project Gameface is positioned as a gaming mouse that allows people to control the cursor using head movements and facial gestures. This is an open-source project.

Now developers can integrate accessibility features into their applications, allowing users to control the cursor without using their hands. For example, they can open their mouth to move the cursor, or raise their eyebrows to click and drag an object.

Project Gameface was announced during last year's Google I/O conference and was originally intended for desktop computers. It uses the device camera and the MediaPipe Face Landmarks Detection API facial expression database to control the cursor. Now these features will be available on the Android platform, allowing the integration of corresponding capabilities into mobile applications.

“Using the device camera, it seamlessly tracks facial expressions and head movements, turning them into intuitive and personalized controls,” Google explains. “Now developers can create applications where users can customize their experience by controlling facial expressions, gesture sizes, cursor speed, and more.”

While Project Gameface was initially designed for gamers, Google is collaborating with Incluzza (a social enterprise in India focused on accessibility) to see how they can expand it for other conditions such as work, school, and social situations.

Project Gameface was inspired by Lance Carr, a gamer with muscular dystrophy. Carr collaborated with Google on the project to create a more accessible alternative to expensive head tracking systems.

Source: The Verge

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