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Developers Obsidian say Avowed is an "evolution" of their previous games

Developers Obsidian say Avowed is an "evolution" of their previous games
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Developers have combined the best mechanics from Fallout: New Vegas, The Outer Worlds, and other studio hits.

Art director Matt Hansen and lead environmental artist Dennis Presnell shared with Gamesradar insights on the game's development and how Avowed represents the culmination of the finest content and features that the developers have refined throughout the studio's history.

“With each game we create, we can reference it and say, ‘How did we do this in Grounded? Or how did we approach this in The Outer Worlds? Or how did Pentiment handle this narrative moment?’ And we say, ‘Cool. We explored that there,’” Hansen explains. “Let’s take all the best hits from this that really deliver enjoyment, but also keeping in mind our core studio DNA, right? We have the mantra 'your world – your way.' We want to ensure that players feel capable of playing the game how they like and, from time to time, hopefully, it will surprise them,”

Although Avowed is set in the Pillars of Eternity universe, the game has taken its own developmental path, focusing on the combat system and world exploration. According to lead environmental artist Presnell, Avowed is “an evolution of the previous games the studio has created” and gives players the tools and opportunities to navigate through the story and numerous encounters.

“In this game, we have a parkour system, so you can move through the world in ways we could never do in previous titles, and the combat system is fantastic; I love it,” Presnell says. “But for me, the most exciting part is just exploring and moving around. There are many challenges for the player; you’ll see something enticing, think, ‘I bet I can make that jump,’ and you can climb to the top of a building, perform a leap of faith, run along a narrow beam, and land on another. It’s so satisfying when you succeed. Very few of our areas are closed off to players.”

  • Obsidian Entertainment is an American video game development company formed by former Black Isle Studios employees in 2003 in California, USA. The studio has gained recognition for creating high-quality role-playing games, including Fallout: New Vegas, Pillars of Eternity, and The Outer Worlds.
  • Obsidian is renowned for its deep narratives, freedom of choice in gameplay, and detailed game worlds, which is why many industry veterans consider their projects to be benchmarks in the RPG genre. The studio is currently part of Xbox Game Studios following its acquisition by Microsoft in 2018, and its team is working on a new game titled Avowed, with a release planned for 2025.
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